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[Suggestion] New Game Modes#118

Last Man Standing
This game mode is just regular last man standing which allows up to twelve Mechs to compete for head to head to determine the winner. Each pilot gets three respawns before they are out of the game. When one pilot is the last man standing the game will end, they will be declared the winner and win a sizable amount of credits.

Capture The Flag
Up to six mechs will be tasked with going head to head in order to capture the flag. When one of the pilots manages to capture the flag up to three times, the match will end and they will be declared winner and win a sizable amount of credits.

Team Variants:

  • Last Man Standing (Team)
  • Capture the Flag (Team)

Survival
Enemies will progressively get stronger with each new wave completed. How well you performed during a wave will determine how much credit you receive for that wave. After completing ten waves, you will receive a unique title and unique accessory for your Mech. The match lasts until all teammates are downed and can’t be revived.

Flagship Assault
Assault team will be tasked with attacking three key structures on the map before they progress towards the flagship which is heavily guarded by guard team. Each structure is designed to control the shield that is hindering the advancing assault team. The only way into flagship is through gravity lift which leads directly to the interior where the assault team must place the bomb on an anti-matter engine. When either the assault team successful detonates the bomb or the defending team manages to hold out till the time runs out, the game will end.

Flagship 3-Tier Defenses:

  • Structure #1: Shield Generator
  • Structure #2: Deployable Heavy Weaponry & Shield Generator
  • Structure #3: Remote Controlled Artillery, Shield Generator, & Gravity Lift

Protect VIP
One member of the team will be randomly selected to be VIP. They will be stripped of all weaponry and their teammates will be required to defend them from the assault team while they carry important information about the enemy stronghold. When the VIP dies three times or the VIP delivers the information to its base, the game will end.

5 years ago
Changed the status to
Suggestion
4 years ago

A survival mode has been confirmed by the kickstarter.

As for the flagship assault and protect VIP, #269 [Mass raids] has a similar feel followed by #295 [Mass raids+] which has info on a stronghold type mode.

4 years ago
Merged into Mass Raids [large concept]#269
4 years ago