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Stop infinite spawning enemies in boss fights#844

The infinite spawning enemies in a boss fight are not fun. They are just a health tax that the player has to endur during the fight as there is no way to stop them.

If they must stay (as a source of ammo), we could have them spawn in finite waves, at specific Boss Hp %s. Then the player could opt to deal with them and get a brief respite, rather than being forced to ignore them and take random attacks the whole fight.

3 years ago
R

Basically, some kind of boss stage would be helpful for knowing when new mobs will spawn. Maybe make it part of the enemy scanner tuning?

2 years ago

I wonder if they exist for ranged players as a constant source of ammo. Might make an “ammo crate/health crate” suggestion as a remedy.

2 years ago
1
Changed the status to
Suggestion
2 years ago