I think a nice addition would be allow for more extreme customization of the skeleton of the MASS units. What I mean by this is by allowing the length of joints and limbs to lengthen/shorten by an amount that is actually noticable. I wish to make a funny dwarven MASS unit, but I can’t change the frame enough to have the proportions of a dwarf.
What could be better yet, is to just have different types of MASS skeletons all together, so we can create MASS units that don’t just resemble a humanoid shape.
Unfortunately the Devs have given a hard “NO!” to this. Nobody knows the reason, but thankfully there’s a save editor being circulated that should help you circumvent those limitations.
They actually said it’ll be a post 1.0 thing so don’t listen to this guy.