Mission is Simple get to the Core of an very big Complex and destroy it.
Problem:
(Eventually next tech helps here like “temporary stealth” ?
To top all that you have an timelimit what is always the same.
And the Core is guarded by an enemy’s who can change his defense tactic really fast.
I dislike having a health bar if there’s something that can kill me in one hit, maybe something that ignores defenses instead so it does high damage? That motivates you to play carefully without making it punishingly difficult where you can be killed by something you had no way of seeing.
@Agailazen i have added your (enemys need less hp to balance this) to the idea itself :) i didnt think of this