
FMJ currently reduces acceleration significantly more than the 25% that the description suggests.
However, as a side note, equipping it limits the player to bullet shooters which are some of the heaviest weapons in the game; I don’t believe a penalty to acceleration is required, as players will likely need to equip multiple bullet shooters anyway which will reduce their acceleration.


Fixed now as per the rebalancing of 0.6. Setting to complete.
