On my sheet:
Mag Load: 637
Energy Capacity: 637
Bullet shooter:
Shock aborb Barrel: 100 ammo
Six-Barrel Gattling: 285 ammo
Energy Shooter:
Delt Cycler: 175 ammo
Clawcharge Buster: 155 ammo
Bullet Launcher:
Homing: 52 ammo
Warhead: 10 ammo
All of these are single weapons. If mag load and energy capacity is max ammo for the unit then the math doesn’t add up.
Is this a bug or something else, What is this post?
The Magazine Load and Energy Capacity stats don’t translate one-for-one to your Bullet and Energy Shooter capacity, respectively. Shooters seem to have some sort of innate modifier that determines how many shots the weapon can actually hold based on your stats.
Also, Launchers don’t appear to be affected by Magazine Load or Energy Capacity at all; they just have a fixed ammo capacity.
Magazine Load and Energy Capacity are list under Resource, which is why I thought they were max ammo for the unit. Plus under help “The amount of bullets in a magazine for Bullet Shooters.” Following this A single Bullet Shooter should have 637 ammo.
Remember VD is not a english company and have a small crew, so translations may have a play in that issue.